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GAME OVER
Juice Your Turns

Jeremiah Reid

juiceyourturns.com

Watch the talk: youtu.be/xSYVQc7cH-4

Hi there!

Juice?

  • Tastes good
  • Feels good
  • Responsive
  • Alive
  • Fun
  • Messy

"Juicy things are things that wobble, squirt, bounce around, and make little cute noises; it's sort of a catch-all phrase for things that make a game more satisfying to interact with..."

"...juice is typically auditory or visual, but it doesn't really need to be... it's about maximum output for minimum input."

-Martin Jonasson

"Juice amplifies interactivity by providing excessive amounts of feedback in relation to user input... It is superfluous from a strictly mechanical perspective, but turns interacting with the system into a more pleasurable experience."

-Martin Pichlmair & Mads Johansen

GKH
7drl version

GKH
2021

Atgtha in Absurdia

Brogue

Cogmind

Fidel Dungeon Rescue

Crypt of the
NecroDancer

Dungeonmans

Sproggiwood

Jupiter Hell

Haque

MYTH:

I need an artist to juice.

REALITY:

Juice is coded in, not drawn in.

If you can interpolate between two numbers, you can juice!

CARDINAL RULE:

Do not block.

Every animation should consider the time between frames.

References/Credits

Q&A